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Let us learn about them:


            Sprite: When you open Scratch, you see the image of a cat by default. That is a sprite.
            It performs various actions on the stage.


            Stage: It is the large white area on the left side of the Scratch window where you see
            your stories, animations, music, and art in action.


            Blocks Palette: Instructions are given to the sprite with the help of the Blocks Palette.

            As you drag a block,
            a copy of it  follows                 Play and Learn

            the  mouse  until
            you drop it into the           1.                          animal in Scratch Logo.
            Script Area.                   2.  We click on                            to start our main program.


            Script: It is a collection of blocks used to provide instructions to the Sprite.


            Script Area: It is an area where the blocks are dragged from the Blocks Palette. The
            Script Area also has a Zoom tool at the bottom-right corner. It allows you to zoom in
            and zoom out the blocks in the Script Area.


            Toolbar and Menu Bar: Located at the top of the Scratch window, this area includes

            buttons  to  create  a  new  project,  save  your  work,  access  tutorials,  and  change
            language or settings. It also lets you sign in to your Scratch account.


            Green Flag and Stop Button: Above the Stage, the Green Flag is used to start your
            project, and the Stop Button is used to stop it. These are commonly used to begin

            and end scripts or animations.

            Tabs Section (Code, Costumes, Sounds): These three tabs help you switch between

            coding, designing, and adding sounds.

              •  Code tab is for programming.

              •  Costumes tab is for editing the appearance of sprites.
              •  Sounds tab is for adding or recording sounds.


            Blocks are color-coded by category. These blocks are dragged to the Script Area for
            coding sprite or stage. There are nine block categories:







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